Welcome. This site documents the journey of a lone, slightly crazed college kid that just picked up programming a few months ago with one mission: to deliver a half-decent 2D-oriented motion design tool for creatives who value software that respects the user.

Respect, as in software that doesn’t waste ten seconds of a user’s time to boot up on a machine that runs games at 120 FPS. Respect, as in software with a developer who actually tries to listen and not let bugs persist for years. Respect, as in software you can see the entire inner-workings and change any part of. That’s what I want to make.

I don’t have much at the moment, but you can check out these links below for the time being:

Blog posts: